The new Jagged Alliance 2 Stracciatella team is proud to present you with their first release. This is mainly a bugfix release and to reestablish the development. Therefore it does not bring a ton of new features but straightens a lot of stuff out. Larger changes have been postponed to the next version, so expect a more interesting changelog in the months to come.

New Features:

  • Our new logo is now used as the application icon
  • Using the brothels, ehm, services is now possible
  • Improvements to the OpenBSD/FreeBSD builds

Additionally we are now shipping pre-built packages for Ubuntu, Windows and OS X. This should help users to easily get started with Jagged Alliance 2 Stracciatella.

Download: http://ja2-stracciatella.github.io/download/

Full Changelog:

  • Feature: New logo is used as application icon
  • Feature: Using the brothel in san mona is now possible (#76)
  • Feature: Allow stacked item popup to have multiple lines.
  • Feature: FreeBSD and OpenBSD build system improvements
  • Bugfix: Fix water not being taken into account for movement noise
  • Bugfix: Fix random crashes after AI-vs-AI autoresolve battles (#253)
  • Bugfix: Talon cannot be loaded with two grenades anymore (#130)
  • Bugfix: Mercs that end a turn without moving while running now leave running stance (#194)
  • Bugfix: Helicopter shadow is now rendered all the way to the screen border on high resolutions (#261)
  • Bugfix: Some interface elements were not rendered correctly in editor on high resolutions (#152)
  • Bugfix: Repair can now be used in underground sectors (#152)
  • Bugfix: Credit screen rendering was fixed for higher resolutions (#222)
  • Bugfix: Some sounds sounded different from vanilla (#78)
  • Bugfix: Broken contract button in strategic view (#80)
  • Bugfix: Clipping issue with militia map (#88)
  • Bugfix: Vertically center time compress text in its box
  • Bugfix: Armor label position in strategy merc inventory
  • Bugfix: Ammo label position in weapon detail view
  • Bugfix: Only heal up Elliot if he is not already dead (#153)
  • Bugfix: Patch from Thomas Moore to fix contract renewal interface freeze
  • Bugfix: Position cash splitting interface correctly in strategic mode (#178)
  • Bugfix: Cow is not a bloodcat
  • Bugfix: Number of bloodcats on medium difficulty was the same as on hard
  • Bugfix: Dont end up in a locked ui state when somebody leaves (#200)
  • Bugfix: Fix corpses and items appearing in water (#179)
  • Bugfix: Rare boxing crash when money is handed over (#199)
  • Bugfix: crash when loading map (#143)
  • Bugfix: End of meanwhile cutscene crash (#198)